Thursday, November 30, 2006

Something worth while, for once...

Something worth while, for once...

If you're out and about, surfing around the web, check out Refuge Records. They've put together a CD project called "Comfort For Those Who Are Hurting"—a compilation of instrumental music, songs and scripture readings especially for those who need God's comfort. Main contributions come from Phil Keaggy, the all-star crew at Calvary Chapel of Philadelphia, Roby Duke, and others.

Phil Keaggy had lost 5 kids. Six children ranging in ages 12-15, all having had cancer at the time of the recording, are heard reading scripture over one of Phil's hymns.

(Profits from the project are used for the distribution of Comfort for those who are hurting, the continuance of additional projects like Comfort and financial assistance for families in need.)

Stay tuned for "Comfort 2."

Monday, November 20, 2006

So...what about church?

So...what about church?

Some lately suggest alternative, online, church experiences being valid, and possibly even more beneficial than the traditional show-up-and-sit-in-a-pew church attendance.

A student from Fuller has taken the time to consider a friend’s story, and go ahead and enlighten the rest of us in the interesting new twists of how people are viewing church.

My question stands, as it’s been for a year or so: what should church look like in our currently “connected” culture. We’re all looking for some sort of sense of belonging, or so says our nature, but what are we really looking for? What needs do we need to have fulfilled? Are these things (though permitted), beneficial to actual, practical, functional church living?

Not sure...
Thoughts?

Sunday, November 19, 2006

Game System War

Game System Wars Rage On.....

With all this talk about the new PlayStation 3, and Nintendo Wii, I figured it was, at the very least, time to break my gaming break. I was always a Nintendo fan, since the very beginning (of gaming-time, post-Atari) due to the simplicity of the system's controls, and really, the quality of games. Games were great then (Donkey Kong or Mario Bros. anyone?)! Since then, Sony and others have come out with different styles, faster equipment, and more life-like games...but too freakin’ complicated. Additionally, as reviews are commenting, it must not just be me after all. Not everyone's into entertainment being so lifelike, as it’s become. There's enough drama in each one's daily life that we interact with as it is. So why has it seemed that gaming has turned into a strictly real-life experience? I’m not questioning the reality, I’m just wondering why.

Friday, November 17, 2006

The iPod Killer?!

Hmm...

iPod haters...go away

"iPod lovers = Zune haters?"


Not sure if you've seen most of the headlines floating around the web regarding Microsoft's latest try to smite Apple, and their beloved iPod. So, yeah, ironically enough, Microsoft isn't at the top of their game as much as they're boasting (really...?!). It would be one thing if they had planned this thing out a little more, but that isn’t exactly the case either.

Some links to laugh with:
ZD Net
InfoWorld